Spoiler-light practical guide
Zero Parades all endings guide
Use this page when you want to compare routes without spoiling every final scene. The goal is to set up clean branches for all endings instead of replaying the whole game blindly.
Quick Answer
To work toward all endings, keep named saves before the final act and before major recruitment, faction, gun, and stress commitments. Branch one variable at a time: companions, faction posture, gun route, stress state, and unresolved side tasks.
Spoiler-Light Hint
Do not chase all endings from an autosave-only file. Named branch saves are the whole strategy.
Full Guide
All endings branch plan
The efficient all-endings route is a save strategy, not a single dialogue script. Keep one clean pre-final-act save, then branch into companion, faction, gun, and stress variants. Change one major variable at a time so you can identify what actually changed the ending.
All endings checklist
Before the final act, record: Karolina status, Ramses status, other companion status, main faction helped, main faction harmed, neutral stance, gun route, lockpick/prybar/chain cutter ownership, current stress state, Wolf Cups, unresolved tasks, and any failed checks that felt important.
Ending families to expect
Current public route notes suggest faction-aligned outcomes, independent outcomes, recruitment-dependent outcomes, and stress-state variations. Exact names and exact count should be treated as source-sensitive until stronger documentation exists.
Named save structure
Keep saves named by decision point: before final act, before faction commitment, before recruitment attempt, before gun route choice, and before high-stress dialogue. If the game gives a warning line, make a named save before proceeding.
What to change first
Start with faction posture, then recruitment, then gun route, then stress state. These variables are easier to isolate than trying to change every side task at once.
Common Mistakes
- Trying to see all endings from autosaves.
- Changing multiple route variables at once and losing track of cause.
- Reading full spoilers before understanding your own route.
- Forgetting to document gun route and stress state.
Related Guides
FAQ
Can I get all endings in one playthrough?
Not cleanly. You can reduce replay time with named branch saves, but all endings usually require changing major route variables.
What should I save before?
Save before final-act commitments, recruitment scenes, faction choices, gun route decisions, and high-stress scenes that sound irreversible.
What variables matter for all endings?
Recruitment, faction posture, gun route, stress state, tool choices, unresolved tasks, and key failed or passed checks are the safest variables to track.
Related Entities
Sources and update note: This page is based on GSC ending-query demand, public route discussion, and conservative branch-planning logic. It does not copy ending tables from competitor sites and avoids unverified exact ending names.
Last updated: July 9, 2026